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Zookeeper

Equipment:

No

Equipment:

No

Encourages creative thinking and working with others.

Students are to make the given animal with the number of people mentioned. 


For example: Monkey-2. Two students get together to create a monkey.


Students that do not manage to get into a group can be called out. This is continued until you have your winners.


OR


Students that do not manage to get into a group go into the zoo keepers cage as the animal they were trying to create. 


For example: If they get out on a call for Monkey's then they enter the zookeeper's cage as a monkey. Students can get out of the cage when their animal is called. They try to match up with a group. If they do not manage this they return to the zookeeper's cage.

If they manage to make it into a group, they are back in the game, if not they go back to the zookeepers cage as the animal called. 


They are not out playing it this way, the game just goes round in circles. Before you start you could discuss what kind of animals are in the zoo and what features they have. Also how the groups might make the animals. Have a few practice runs.


Ideas

  • Elephant - large ears, trunk(2 people - stand one in front of the other. one is the ears the other is the trunk.)

  • Crocodile - long tail, big mouth (3 people - one make the mouth, one is the body andone is the tail.)

  • Shark - fin, tail, big mouth (3 people - one is the mouth, one the fin, one the tail.)

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